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020

Wingman, Your AI Control Tower

27/08/2025

Pete Winn, Andy David

Pete unveils "Wingman"—his breakthrough Mac Mini setup that turns AI agents loose on their own dedicated computer while he controls them remotely from his phone. The system orchestrates multiple agents like Goose and Claude Code simultaneously, with automated handoffs, webhook chains, and a vision of humans as "air traffic controllers" managing fleets of AI workers.

They dive into the economics of building custom tools versus endless SaaS subscriptions, test AI models through Settlers of Catan gameplay, and explore the "fast fashion for software" philosophy where you build exactly what you need rather than settling for generic solutions.

Description

Pete unveils his breakthrough AI agent orchestration system "Wingman" - a Mac Mini-based control center for managing multiple AI agents simultaneously. The discussion explores custom-built solutions versus SaaS subscriptions, testing AI models through games, and the emerging paradigm of humans as "control tower operators" for AI systems.  


Key Discussion Points: *Opening & Context Setting (00:00-01:48)*

  • Andy returns from illness for episode 20

  • Final beach recording before Pete's mysterious Atlantic adventure

  • Reflecting on recent guest episode with Bethanne

*The Wingman Revolution (01:48-25:00)*

  • Pete's Mac Mini experiment: giving AI agents their own dedicated computer environment

  • Evolution from basic setup to sophisticated web-based control system

  • Multiple agent orchestration: Goose and Claude Code working in parallel sessions

  • Remote access from anywhere - phone, laptop, or desktop

  • Obsidian integration for documentation and artifact storage

  • API endpoints for automated session creation and workflows

*Agent-to-Agent Workflows (20:00-25:00)*

  • Return-to-base protocol for session completion and handoffs

  • Webhook systems enabling autonomous agent chains

  • Vision of fully automated code review and development cycles

  • Moving from human-centered to machine-centered processes

*Custom Tools vs. SaaS Fatigue (25:00-40:00)*

  • Economics of $15/month software subscriptions adding up

  • Pete's approach: "Fast fashion for software" - build exactly what you need

  • YouTube reel generator case study: custom-built vs. existing solutions

  • The open-source developer superpower now accessible via AI

*Management-Style AI Interaction (40:00-50:00)*

  • Transition from "button-pushing" to strategic oversight

  • Using specialized agent personalities (Grug Brain Developer for code reviews)

  • Dueling agents: building features in parallel and choosing the best

  • Planning and auditing as core human value-add

*Gaming as AI Benchmarks (50:00-01:09:00)*

  • Settlers of Catan as model testing environment

  • Game mechanics as proxy for enterprise negotiation and resource management

  • Tabletop wargaming automation concepts

  • Testing strategic thinking, negotiation, and long-term planning capabilities

*The Control Tower Paradigm (01:09:00-01:13:00)*

  • Humans as air traffic controllers for AI agent fleets

  • Multiplayer mode implications for teams

  • Terminology evolution: logbooks, flight plans, control towers

Key Insights: *Dedicated AI Environments:* Running agents on isolated hardware eliminates privacy concerns while providing full system access and persistent operation.  *Agent Orchestration Architecture:* The future involves managing 1-100 agents simultaneously across different projects and functions, requiring sophisticated coordination systems.  *Custom vs. Commercial Software:* AI development capabilities are shifting the economics from subscription services to custom-built solutions tailored to specific workflows.  *Human Role Evolution:* The transition from direct execution to strategic oversight and agent management represents a fundamental shift in how knowledge work gets done.  Memorable Quotes: "I don't have a good way of explaining how just fucking nice this is" - Pete on Wingman's seamless operation  "The data is in the computer. You were in the computer. Talk to it." - Pete on the future of AI interaction  "It's the same way that junior developers fuck stuff up... we just need to use the same processes" - Pete on managing AI agents  "Fast fashion for software" - Andy's description of rapid custom tool development  *Looking Ahead:* Pete's system represents a glimpse into the future of human-AI collaboration, where individuals can operate sophisticated agent networks from anywhere, fundamentally changing the nature of knowledge work and business operations.

Check out more episodes

The Good Stuff is a low-fi dialogue with Pete Winn and Andy David.

 

Each week, we share our everyday experiences working with artificial intelligence and how it's fundamentally changing the rules of work and business, the economy, entrepreneurship, and human potential. We explore the ripple effects, unintended consequences, and emerging opportunities as AI transforms how we work and create, diving into the tools and technology we're using each week.

Expect a mix of chats out of the back of a van at the beach, walking interviews and general use of dialectic and discussion with insightful guests that lift the lid on complex topics. Chilled out, minimal jargon, authentic.

 

Connect With Us:

Email: info@otherstuff.studio

Pete: https://x.com/Pete_Winn

Andy: https://x.com/andymdavid

Transcript

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